Feminist Gaming
Open Access

Open Access Asset Library

Inclusive 3D content, free for everyone to use

The OAL is a collaborative form of feminist infrastructure: a free, open, living repository of inclusive 3D assets and design resources. Where mainstream marketplaces default to hyper-athletic, idealized, or hyper-sexualized characters, the OAL offers average bodies, real postures, everyday objects, and the kinds of lives most games leave out — pregnancy and postpartum, care work, ageing, disability, and domestic labor. It's built by, with, and for diverse communities, and it's released for anyone to use.

CC0Public domain
FreeNo cost
OpenFor any use

Why the OAL Exists

The tools and asset stores most games are built from quietly encode a narrow idea of who games are about. Default characters skew young, thin, able-bodied, and idealized; "female" rigs ship with exaggerated walk cycles; and entire areas of human life — parenthood, care work, ageing, disability — are simply missing. For indie, solo, student, and micro-developers without the time or budget to build everything from scratch, those defaults become the path of least resistance.

The OAL is our answer: grounded, realistic, non-sexualized 3D assets that small teams can actually drop into their projects. By making inclusive representation the easy, free option, we aim to reshape how games are made from the ground up.

What's Inside

Our first cohort concentrates on 3D content, giving the library a clear, recognisable shape from day one. The starting collection spans the full pipeline — from body to scene to documentation:

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Inclusive Base Meshes

Rigged base meshes representing diverse, average bodies — different ages, builds, and frames — with blendshapes for light customization, moving away from rigid binary gender codes.

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Pregnancy & Postpartum

Blendshapes across trimesters, rigged maternity items, and textures for realities like stretch marks or C-section scars — bodies almost entirely absent from game avatars.

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Everyday Movement

Neutral, weight-bearing walk, run, and idle cycles plus narrative actions like sitting heavily, sweeping, or carrying a heavy box — grounded, non-sexualized locomotion.

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Domestic & Care Props

Optimized models of domestic and care-labor objects — from mobility aids and a vacuum cleaner to a breast pump, pill organizers, and a dish rack — enough to dress a lived-in room.

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Documentation & Taxonomy

A tagging taxonomy plus a short representation rationale and usage notes for each asset, connecting the 3D work to the project's feminist and intersectional values.

Audio and other formats are part of the OAL's wider scope for future cohorts. Starting with 3D gives the library a clear foundation that the rest grows from.

Licensing & Credit

Everything in the OAL is released under CC0 1.0 Universal — a public-domain dedication. The creators waive their copyright and related rights to the fullest extent the law allows, so the assets are free for the whole community to build on.

Use it for anything

Copy, modify, remix, and distribute the assets in personal, commercial, and student projects alike — no fee, no licence to track, no compatibility worries.

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No permission needed

You never have to ask us, fill in a form, or wait for approval. Download it and ship it.

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Attribution not required

CC0 means you are not required to credit anyone when you use an asset. That's deliberate — it keeps the library as frictionless and accessible as possible.

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Creators still get credit

Even though users don't have to, we credit every contributor on the OAL itself — each asset lists the artists who made it, so authorship stays visible.

Why both? We want the lowest possible barrier for the developers who use the library, and durable recognition for the creators who build it. CC0 removes every obligation from users; crediting contributors on our own pages ensures artists are seen and celebrated regardless. Using the assets without crediting is completely fine — but if you'd like to credit a creator, we'd love that, and you'll find their name on each asset's page.

Get Involved

Want to contribute assets, collaborate, or be notified when the library opens for browsing? Reach out — and if you're a maker, our Fellowship is one way to help build the OAL directly.